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Tengu Grib
Simple Inc Simple Group
222
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Posted - 2014.07.14 16:04:00 -
[1] - Quote
I don't fly JF's so I've never tried this, but I've thought about it, is it possible to light the cyno right on a gate and have the freighter jump directly into HS? Tengu Grib > I agree. The distinct lack of quality spaceships makes RL the worst space sim ever. SolidX > i'm an alt IRL Guilty conscience? Buy a mining permit today. www.minerbumping.com |

Tengu Grib
Simple Inc Simple Group
223
|
Posted - 2014.07.15 01:06:00 -
[2] - Quote
So the answer then is yes, but you'd better offer a pretty sweet sacrifice to the Jump Drive gods before hitting jump. I'll never do that. Thanks guys! Tengu Grib > I agree. The distinct lack of quality spaceships makes RL the worst space sim ever. SolidX > i'm an alt IRL Guilty conscience? Buy a mining permit today. www.minerbumping.com |

Tengu Grib
Simple Inc Simple Group
225
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Posted - 2014.07.15 17:17:00 -
[3] - Quote
00Gambit wrote:So they're either getting killed when they jump into lowsec on the gate or they're getting killed when they undock and then click warp. Obviously they don't have the reactions to click the dock button when they see a stabber heading at 8km/s towards them...
Often cap pilots see the stabber coming, and panic, then start spamming the dock button. The moment they hit it, they can be targeted, but you still have the redock delay. It's not long, but if the bump hits and pushes you far enough, you could easily be out of docking range before the timer expires. It's obviously worse for some station types based on their docking radius and how it lines up with the undock, but the stations that are bad for it are where most of them die. Tengu Grib > I agree. The distinct lack of quality spaceships makes RL the worst space sim ever. SolidX > i'm an alt IRL Guilty conscience? Buy a mining permit today. www.minerbumping.com |

Tengu Grib
Simple Inc Simple Group
225
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Posted - 2014.07.15 18:15:00 -
[4] - Quote
Gully Alex Foyle wrote:Tengu Grib wrote:00Gambit wrote:So they're either getting killed when they jump into lowsec on the gate or they're getting killed when they undock and then click warp. Obviously they don't have the reactions to click the dock button when they see a stabber heading at 8km/s towards them... Often cap pilots see the stabber coming, and panic, then start spamming the dock button. The moment they hit it, they can be targeted, but you still have the redock delay. It's not long, but if the bump hits and pushes you far enough, you could easily be out of docking range before the timer expires. It's obviously worse for some station types based on their docking radius and how it lines up with the undock, but the stations that are bad for it are where most of them die. The redock delay, aka the session change timer, lasts 10s from undock. However, you're invulnerable for 30 seconds after undock, if you do nothing else except ctrl-space stop your jf. So one possible mistake is to try to warp immediately after you undock, yes. Another mistake would be to 'warp' instead of 'aligning' first. Because if you see a bumper, you can dock while aligning, but you would have to cancel warp first in order to dock if you gave the warp command (hope it's clear lol). If you undock from a 'good' station, ctrl-space, wait 15-20s, then align to the highsec gate, I assume you should be able to immediately redock if you spot a bumper. Can someone confirm this? I plan to buy a jf myself sometime in the future... :)
That's how I used to do it with my carrier, so I assume JF would work pretty much the same. CRTL+Space is critical.
Tengu Grib > I agree. The distinct lack of quality spaceships makes RL the worst space sim ever. SolidX > i'm an alt IRL Guilty conscience? Buy a mining permit today. www.minerbumping.com |

Tengu Grib
Simple Inc Simple Group
225
|
Posted - 2014.07.15 18:28:00 -
[5] - Quote
Derath Ellecon wrote:As someone with a JF alt who hauls for Push (most of the time push's JF rates are better than the other guys BTW, shameless plug) I have lit a lot of cynos. I've jumped in and out of almost every station model in EVE, and even systems without stations. Some are easy. Others are downright scary. But given all of that I've concluded that a JF pilot pretty much has to be very stupid or very unlucky to lose one in LS.
Often both at the same time. You can be stupid for months and just not get caught. Tengu Grib > I agree. The distinct lack of quality spaceships makes RL the worst space sim ever. SolidX > i'm an alt IRL Guilty conscience? Buy a mining permit today. www.minerbumping.com |

Tengu Grib
Simple Inc Simple Group
226
|
Posted - 2014.07.19 06:37:00 -
[6] - Quote
Dat wording. Lol. Love it. Tengu Grib > I agree. The distinct lack of quality spaceships makes RL the worst space sim ever. SolidX > i'm an alt IRL Guilty conscience? Buy a mining permit today. www.minerbumping.com |

Tengu Grib
Simple Inc Simple Group
253
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Posted - 2014.07.31 15:20:00 -
[7] - Quote
Adolph Weltschmerz wrote:Quick question:
Will it be safer to jump to a safespot in low instead of to a station? It seems unlikely you will get scanned down before you are able to align and warp to gate. Also; if you have web on your cyno ship, will you be able to use it after cyno is lit?
Thanks
A
No to the web on the cyno ship, and I think you might be forgetting that cyno's show up on the overview of everyone in local, so they don't need to scan you down, they can warp directly to you, and land pretty much right on top of you. Even if they couldn't, scanning down freighters is hilariously easy, and with how fast frigates warp now, they would have a point on you long before you finish aligning.
So no, a safe spot is not really a good idea. Tengu Grib > I agree. The distinct lack of quality spaceships makes RL the worst space sim ever. SolidX > i'm an alt IRL Guilty conscience? Buy a mining permit today. www.minerbumping.com |
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